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W3 Social Understanding in the Interface: The Philosophy and Design of
Socially Adept Technologies
Stephen Marsh (National Research Council Canada), Canada
John F. Meech (National Research Council Canada)
Hilary Grant (Carleton University), Canada
Lucy Nowell (Pacific NorthWest Laboratories), USA
Alan Turner (Pacific NorthWest Laboratories)
Socially Adept Technologies are interface agents,
systems, or embodied technologies capable of
reasoning about human values, and using them to
adapt to a user's culture, society or personal
preferences in order to make the interaction more
efficient for the user. Presently research in the
overall topic of Social Adeptness is spread over
several fields and locations with little cohesiveness.
We believe that a common thread can be built
between the individual projects to allow the
participants to more effectively design, develop, and
deploy their technologies.
This workshop will explore the concept of Social
Adept Technologies and the current state of the art
in the field, with the goal of kick-starting a vibrant
worldwide HCI-led research community in the area.
Contributions (theoretical, empirical, practical)
are sought in the following areas:
1. Models of trust in interacting with artificial
systems.
2. The effect of personality on interaction
3. The effect of >
W1 Software and Usability Engineering Cross-Pollination
W6 The benefits of using ISO 13407: Human centred design process
for interactive systems
W7 (Cancelled)
W8 Issues on the application of guidelines to the design of HCI
systems for people with disabilities
[July 9 - 10] 2-DAY WORKSHOPS
W2 Workshop on Developing Educational Material for HCI: Validation and
Quality Control Issues
Paula Kotze(University of South Africa), South Africa
Lars Oestreicher(Uppsala University), Sweden
Matthias Rauterberg(Eindhoven University of Technology), The Netherlands
Mark Toleman(University of Southern Queensland), Australia
An IFIP WG13.1 Workshop was held during INTERACT '99 emphasising the need for material that supported the forming of an HCI mindset with the student. A follow-up workshop at NordiCHI 2000 conference identified resources to complement existing HCI literW3 Social Understanding in the Interface: The Philosophy and Design of
Socially Adept Technologies
Stephen Marsh (National Research Council Canada), Canada
John F. Meech (National Research Council Canada)
Hilary Grant (Carleton University), Canada
Lucy Nowell (Pacific NorthWest Laboratories), USA
Alan Turner (Pacific NorthWest Laboratories)
Socially Adept Technologies are interface agents,
systems, or embodied technologies capable of
reasoning about human values, and using them to
adapt to a user's culture, society or personal
preferences in order to make the interaction more
efficient for the user. Presently research in the
overall topic of Social Adeptness is spread over
several fields and locations with little cohesiveness.
We believe that a common thread can be built
between the individual projects to allow the
participants to more effectively design, develop, and
deploy their technologies.
This workshop will explore the concept of Social
Adept Technologies and the current state of the art
in the field, with the goal of kick-starting a vibrant
worldwide HCI-led research community in the area.
Contributions (theoretical, empirical, practical)
are sought in the following areas:
1. Models of trust in interacting with artificial
systems.
2. The effect of personality on interaction
3. The effect of W3 Social Understanding in the Interface: The Philosophy and Design of
Socially Adept Technologies
Stephen Marsh (National Research Council Canada), Canada
John F. Meech (National Research Council Canada)
Hilary Grant (Carleton University), Canada
Lucy Nowell (Pacific NorthWest Laboratories), USA
Alan Turner (Pacific NorthWest Laboratories)
Socially Adept Technologies are interface agents,
systems, or embodied technologies capable of
reasoning about human values, and using them to
adapt to a user's culture, society or personal
preferences in order to make the interaction more
efficient for the user. Presently research in the
overall topic of Social Adeptness is spread over
several fields and locations with little cohesiveness.
We believe that a common thread can be built
between the individual projects to allow the
participants to more effectively design, develop, and
deploy their technologies.
This workshop will explore the concept of Social
Adept Technologies and the current state of the art
in the field, with the goal of kick-starting a vibrant
worldwide HCI-led research community in the area.
Contributions (theoretical, empirical, practical)
are sought in the following areas:
1. Models of trust in interacting with artificial
systems.
2. The effect of personality on interaction
3. The effect of emotion on interaction
4. Anthropomophisation of technology
5. Persuasive technologies
6. Systems that use social elements to advise
or interact (e.g. collaborative filtering)
7 . Moral and ethical aspects of interacting
with autonomous technologies
8 . The interaction of privacy, security and
trust in the on-line world.
Suggestions of other possible topic areas are also
welcome.
Contributions should be in the Interact 2001
Short Papers style, no more than 2 pages long.
Participants will be selected based on the quality and
topic of the submissions and their overall fit in the
workshop as it develops.
Please send enquiries and submissions to Steve
Marsh, steve.marsh@nrc.ca
-->
[July 9] 1-DAY WORKSHOPS
W4 Usability throughout the entire software development lifecycle
Jan Gulliksen(Uppsala University), Sweden
Inger Boivie(Uppsala University)
The un-usability of systems, products and services is still a tremendous
problem for users and consumers all over the world, despite the efforts put
in by researchers, usability practitioners and designers. Usability aspects
are usually regarded very late (if at all) in the software development
process. This workshop aims at specifying the research agenda for
developing processes, methods and tools for User Centered Design (UCD)
throughout the soft-ware lifecycle, particularly within commercial
soft-ware development models, such as Rational Unified Process (RUP),
Dynamic Systems Development Method (DSDM), eXtreme Programming. These
models are basic-ally not user-centered and provide limited support for
usability activities and we need to find ways of integrating usability
aspects into such development models.
SUBMISSIONS
Position papers (4-10 pages in pdf-format) should be submitted by April
20th, 2001 to Jan.Gulliksen@hci.uu.se. The submissions will be peer
reviewed and the authors will be notified about acceptance/rejection by
31st of May 2001. For more details please refer to
http://www.hci.uu.se/~jg/UCD2001.
ORGANISERS
This is an official IFIP WG 13.2 "Methodologies for user centered systems
design" workshop.
Jan Gulliksen (mailto:Jan.Gulliksen@hci.uu.se) & Inger Boivie
(mailto:Inger.Boivie@hci.uu.se) Department for Human Computer Interaction,
Uppsala University, Sweden
Jan Gulliksen is an associate professor of Human Computer Interaction at
Uppsala University, and guest researcher at the Centre for user oriented
IT-design (CID) at the Royal institute of technology (KTH), Sweden. Jan is
chairman oable of
supporting individuals and collaborating actors work-ing
under dynamic conditions.
oTheoretical approaches that make it possible to con-ceptualise
and understand dynamic work.
oField studies of humans in dynamic work settings.
The target audience is researchers and practitioners
who work with theories and practice, field studies of
work, and IT design.
Position papers will be selected on the basis of their
relevance, quality and ability to stimulate discussion.
Maximum number of participants is 20.
Submissions
Workshop participants should submit position papers
3-4 pages long no later than April 20, 2001. Please
send your submission by e-mail to Annelise Mark
Pejtersen: amp@risoe.dk in Word or PDF format.
-->
[July 10] 1-DAY WORKSHOPS
W1 Software and Usability Engineering Cross-Pollination
Ahmed Seffah (Concordia University), Canada
Peter Forbrig (University of Rostock), Germany
Several disciplines have always both influenced others and learnt from them. Linguistics, for example, has had a major influence on the development of modern programming languages. Sometimes, this influence can be bi-directional. Software and usability engineering are affected by this mutual influence that is called "cross-pollination". We advance that cross-pollination studies are the first step towards integrating user-centered design methods and tools more efficiently into software engineering lifecycle and methodology.
The workshop will unite researchers and practitioners involved in software engineering with those interested in usability engineering. It aims to be a forum for sharing ideas about potential and innovative ways to cross-pollinate the two disciplines, successful and unsuccessful experiences related to integrating usability into the software engineering lifecycle and small and medium-sized organizations, and a future research agenda for bridging the current gap between the software and usability communities.
We encourage researchers and practitioners to submit a position paper or experience report. Submissions should be four (5) pages in length. All accepted contributions will be made available on the Web to all participants before the workshop starts. Attendance at the workshop is limited. Participation will be by invitation only, based on the organizing committee's evaluation of all position papers.
Workshop site: http://www.cs.concordia.ca/~faculty/seffah/interact2001
W6 The benefits of using ISO 13407: Human centred design process for interactive systems
Nigel Bevan (Serco Usability Services), UK
Jonathan Earthy (Lloyds Register of Shipping), UK
Masaaki Kurosu (Shizuoka University, Japan
ISO 13407 is a concise description of internationally-endorsed best practice in user centred design. This standard and the human-centred processes described in ISO/TR 18529 provide a definition of the capability that an organisation must possess in order to implement user-centred design effectively. They provide new ways of assuring that a user centred process is followed:
- Product usability can be assured by carrying out development conforming to the principles of user centred design in ISO 13407.
- The capability of an organisation to carry out user centred design can be assured by assessing whether the human centred processes in ISO/TR 18529 have been used.
- Organisations can use the human-centred activities described in ISO/TR 18529 as a basis for improving their processes.
You are invited to participate in the workshop to discuss how you have used, or would like to use these standards:
- As a requirement in contracts for the development of software
- To improve the practice of user centred design in an organisation
- As a model for HCI education and training.
Examples will be given of the use of the standards in the UK and Japan, and current initiatives to introduce them into public procurement procedures will be reviewed. The workshop will produce recommendations for how these standards should be used in future.
Further information can be found on the workshop web site http://www.usability.serco.com/trump/13407.htm
W8 Issues on the application of guidelines to the design of HCI
systems for people with disabilities
Julio Abascal(Euskal herriko Unibertsitatea), Spain
Colette Nicolle(University of Loughborouh), UK
Monique Noirhomme-Fraiture(University of Namur), Belgium
This workshop, intended for people interested in the diverse issues related to the use of guidelines for the design of interfaces accessible by people with disabilities, will try to collect information and experiences about tools, methods and good use examples to help people to apply guidelines to achieve interface "design for all".
We invite position papers (5-10 pages), which will be reviewed (and accepted or rejected) by members of IFIP WG 13.3. In addition, keynote speakers will be invited to address specific topic areas in the use of inclusive guidelines for HCI. Criteria for acceptance of papers will be: evidence of experience working with HCI and people with disabilities, and/or evidence of experience working with HCI and 'design for all', and/or provision of examples of good practice, methods, tools in working with guidelines, and an interest and commitment to the 'design for all' philosophy, or an interest to learn more!
The specific objectives of this edition (the third one of a series of workshops held within INTERACT conferences, devoted to "HCI guidelines for people with disabilities" organised on behalf of IFIP WG 13.3 " Human-Computer Interaction and Disability ") are to discuss the use of guidelines to achieve "design for all", to review the applicability of existing HCI guidelines for accessibility, to collect examples of good use to promote the use of guidelines, to present methods and tools appropriate to work with guidelines, and to study the interactions between guidelines, norms, standards and legislation.
Last updats accessible by people with disabilities, will try to collect information and experiences about tools, methods and good use examples to help people to apply guidelines to achieve interface "design for all".
We invite position papers (5-10 pages), which will be reviewed (and accepted or rejected) by members of IFIP WG 13.3. In addition, keynote speakers will be invited to address specific topic areas in the use of inclusive guidelines for HCI. Criteria for acceptance of papers will be: evidence of experience working with HCI and people with disabilities, and/or evidence of experience working with HCI and 'design for all', and/or provision of examples of good practice, methods, tools in working with guidelines, and an interest and commitment to the 'design for all' philosophy, or an interest to learn more!
The specific objectives of this edition (the third one of a series of workshops held within INTERACT conferences, devoted to "HCI guidelines for people with disabilities" organised on behalf of IFIP WG 13.3 " Human-Computer Interaction and Disability ") are to discuss the use of guidelines to achieve "design for all", to review the applicability of existing HCI guidelines for accessibility, to collect examples of good use to promote the use of guidelines, to present methods and tools appropriate to work with guidelines, and to study the interactions between guidelines, norms, standards and legislation.
Last updated: June 14, 2001
Timetable |
Tutorials |
Workshops |
Keynotes
Top |
Overview |
Call for Participation |
Advance Programme |
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